And, far from “in the know” on this topic, I felt like the odd woman out when I learned the numbers.
This avatar is the comic book-like character that becomes your online persona.
You can choose its gender, sexual orientation, clothing, body shape, skin, hair, eyes, lips ... And this goes with what you can do in virtual reality as well.
You also can buy currency, shop, buy your very own island, create your dream home, sleep, talk, fly, dance, go to a nightclub — do just about anything you can in real life.
Want to be a dragon, a superhero, or a member of the opposite sex the next time you have sex? Interactive modes of sex are all about fulfilling your every cyberspace desire. With multi-player online role-playing games (MMORPGs) called “Evercrack,” many are asking: Is there a price to pay in such carefree pursuits? If people wanted to have sex online, they got their thrills by passively watching movies and looking at dirty pictures.
And it’s all perfectly harmless since it’s not “real,” right?
Now, there are more sophisticated sex-oriented computer games that required users to get active.
The game Virtual Jenna, for example, enables any PC user to actually “toy” with a 3-D version of porn star Jenna Jameson.
Interactive modes of cybersex, like Second Life, have soared in popularity.
When I first heard of Second Life, I thought that it was some religious cult.
I’ve never been terribly tech-savvy (it was a huge leap for me to go from the Walkman to an i Pod a couple of years ago), and quite honestly, I have no interest in virtual sex beyond it being a sociological phenomenon.
(I haven’t been into a video game since Pac Man was all the rage.) So you can imagine that I felt a bit sideswiped when I learned that cybersex is the latest craze.